Unityコース打!!
関連タイピング
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プレイ回数12260秒
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プレイ回数7860秒
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プレイ回数148英字60秒
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プレイ回数257英字60秒
問題文
(float speed=0.0f;)
float speed = 0.0f;
(int)
int
(float)
float
(gameobject)
GameObject
(ontriggerenter)
OnTriggerEnter
(oncollisionenter)
OnCollisionEnter
(if(input.getkey(keycode.space)))
if(Input.GetKey(KeyCode.Space))
(float speed=10f;)
float speed=10f;
(time.deltatime)
Time.deltaTime
(scenemanager.loadscene(”goal”);)
SceneManager.LoadScene("Goal");
(input.getkey(keycode.t))
Input.GetKey(KeyCode.T)
(count++;)
count++;
(debug.log(”space”);)
Debug.Log("Space");
(public float number=1.0f;)
public float number = 1.0f;
(public bool flg=false;)
public bool flg=false;
(score--;)
score--;
(showscore.text=score.tostring();)
showScore.text=score.ToString();
(flg=!flg;)
flg=!flg;
(new vector3(1,1,1))
new Vector3(1, 1, 1)
(rigidbody)
Rigidbody
(getcomponent)
GetComponent
(int[] array=new int[5];)
int[] array=new int[5];