マイクラコマンドタイプ
![背景](/userdata/126/126851/game/286590-backgroundImage1.jpg?mt=1695091038)
・自分が趣味で作った統合版用ビヘイビアパック(javaでいうところのmodやデータパックみたいなもの)から一部を抜粋して作りました。
・なので、スラッシュ(/)が省略されていたり、急に知らない単語(ルートテーブルやscoreboardなど)が出てきたりします。
・サイトの仕様上、スペースを入れるべきところが省略されていたりします。
順位 | 名前 | スコア | 称号 | 打鍵/秒 | 正誤率 | 時間(秒) | 打鍵数 | ミス | 問題 | 日付 |
---|---|---|---|---|---|---|---|---|---|---|
1 | ku | 4373 | C+ | 4.4 | 98.3% | 480.4 | 2137 | 36 | 87 | 2025/02/11 |
関連タイピング
-
マイクラのものがなにか一つランダムで出てきます!
プレイ回数1.3万短文237打 -
最強の武器メイスを手に入れるのは!?
プレイ回数5.8万短文かな161打 -
超超超超巨大ゾンビを倒すのだ!!!
プレイ回数72万かな358打 -
TNT11回打つだけだよ!
プレイ回数3994短文3打 -
ほしいのあったらコメント欄に書き込んでね
プレイ回数212短文かな195打 -
すまないスクール見てる人ー!
プレイ回数5139かな107打 -
県庁所在地とマイクラのキャラを打ちまくれ!
プレイ回数23かな60秒 -
C言語を用いた記号・数字のタッチタイピング練習です。
プレイ回数928英語長文220打
問題文
(tag @a add mob)
tag @a add mob
(tag @e[type=!armor_stand,)
tag @e[type=!armor_stand,
(family=mob,type=!npc] add mob)
family=mob,type=!npc] add mob
(effect @a[tag=breathuser,hasitem={)
effect @a[tag=breathuser,hasitem={
(item=netherite_sword,data=2029,)
item=netherite_sword,data=2029,
(location=slot.weapon.mainhand}])
location=slot.weapon.mainhand}]
(weakness 1 2 true)
weakness 1 2 true
(execute as @a at @s if entity)
execute as @a at @s if entity
(@s[y=~1.4,dx=0] unless entity)
@s[y=~1.4,dx=0] unless entity
(@s[y=~1.5,dx=0] run)
@s[y=~1.5,dx=0] run
(scoreboard players add @s)
scoreboard players add @s
(sneak_ats 1)
sneak_ats 1
(execute as @a at @s if entity)
execute as @a at @s if entity
(@s[y=~1.4,dx=0] if entity)
@s[y=~1.4,dx=0] if entity
(@s[y=~1.5,dx=0] run)
@s[y=~1.5,dx=0] run
(scoreboard players set @s)
scoreboard players set @s
(sneak_ats 0)
sneak_ats 0
(tag @a[hasitem={)
tag @a[hasitem={
(item=netherite_sword,location=)
item=netherite_sword,location=
(slot.weapon.mainhand}])
slot.weapon.mainhand}]
(add hadnitirin)
add hadnitirin
(tag @a remove usenitirin)
tag @a remove usenitirin
(execute as @a[tag=hadnitirin,)
execute as @a[tag=hadnitirin,
(hasitem=)
hasitem=
({item=netherite_sword,location=)
{item=netherite_sword,location=
(slot.weapon.mainhand,quantity=0}])
slot.weapon.mainhand,quantity=0}]
(at @s positioned ^^^1 if entity)
at @s positioned ^^^1 if entity
(@e[r=3,type=item,name=)
@e[r=3,type=item,name=
(きごうrきごうlきごうfにちりんとう])
§r§l§f日輪刀]
(run tag @s add usenitirin)
run tag @s add usenitirin
(execute as @a[tag=usenitirin] at @s)
execute as @a[tag=usenitirin] at @s
(positioned ^^^0.5 run kill)
positioned ^^^0.5 run kill
(@e[r=3,type=item,name=)
@e[r=3,type=item,name=
(きごうrきごうlきごうfにちりんとう])
§r§l§f日輪刀]
(tag @a[hasitem={)
tag @a[hasitem={
(item=netherite_sword,location=)
item=netherite_sword,location=
(slot.weapon.mainhand,quantity=0}])
slot.weapon.mainhand,quantity=0}]
(remove hadnitirin)
remove hadnitirin
(loot replace entity)
loot replace entity
(@a[tag=usenitirin])
@a[tag=usenitirin]
(slot.weapon.mainhand)
slot.weapon.mainhand
(0 loot nitirinsword)
0 loot nitirinsword
(execute as @a[scores={breathcool=1}])
execute as @a[scores={breathcool=1}]
(at @s run playsound)
at @s run playsound
(armor.equip_netherite @s ~~~ 1 1.5)
armor.equip_netherite @s ~~~ 1 1.5
(scoreboard players remove)
scoreboard players remove
(@a[scores={breathcool=1..}])
@a[scores={breathcool=1..}]
(breathcool 1)
breathcool 1
(execute as @a[tag=usenitirin,)
execute as @a[tag=usenitirin,
(scores={breathcool=1..}] at @s)
scores={breathcool=1..}] at @s
(run playsound use.chain @s ~~~ 1)
run playsound use.chain @s ~~~ 1
(tellraw @a[tag=usenitirin,)
tellraw @a[tag=usenitirin,
(scores={breathcool=1..}])
scores={breathcool=1..}]
({”rawtext”:[{”text”:”きごう4)
{"rawtext":[{"text":"§4
(cooldown not over”}]})
cooldown not over"}]}
(scoreboard players add)
scoreboard players add
(@a[scores={sneak_ats=1,)
@a[scores={sneak_ats=1,
(breathcool=..30},)
breathcool=..30},
(hasitem={item=netherite_sword,)
hasitem={item=netherite_sword,
(location=slot.weapon.mainhand}])
location=slot.weapon.mainhand}]
(breathform 1)
breathform 1
(execute as @a[scores={)
execute as @a[scores={
(sneak_ats=1,breathcool=..30},)
sneak_ats=1,breathcool=..30},
(hasitem={item=netherite_sword,)
hasitem={item=netherite_sword,
(location=slot.weapon.mainhand}])
location=slot.weapon.mainhand}]
(at @s run playsound)
at @s run playsound
(random.click @s ~~~ 1 2)
random.click @s ~~~ 1 2
(execute as @a[hasitem={item=)
execute as @a[hasitem={item=
(netherite_sword}] run titleraw @s)
netherite_sword}] run titleraw @s
(actionbar {”rawtext”:[{)
actionbar {"rawtext":[{
(”text”:”form:”},)
"text":"form:"},
({”score”:{”name”:”@s”,”objective”:)
{"score":{"name":"@s","objective":
(”breathform”}},{”text”:” cool:”},)
"breathform"}},{"text":" cool:"},
({”score”:{”name”:”@s”,”objective”:)
{"score":{"name":"@s","objective":
(”breathcool”}}]})
"breathcool"}}]}
(tag @a[tag=usenitirin,scores=)
tag @a[tag=usenitirin,scores=
({breathcool=1..}] remove usenitirin)
{breathcool=1..}] remove usenitirin
(scoreboard players add id id 1)
scoreboard players add id id 1
(execute if score)
execute if score
(id id matches 2147483647)
id id matches 2147483647
(run scoreboard players set)
run scoreboard players set
(id id -2147483648)
id id -2147483648
(execute as @a unless entity)
execute as @a unless entity
(@s[scores={id=-2147483648..)
@s[scores={id=-2147483648..
(2147483647}])
2147483647}]
(run scoreboard players operation)
run scoreboard players operation
(@s id = id id)
@s id = id id