ActionScript3.0
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問題文
(action)
action
(public)
public
(addeventlistener)
addEventListener
(function)
function
(addchild)
addChild
(array)
Array
(mouseevent)
MouseEvent
(script)
script
(enter frame)
ENTER FRAME
(timerevent)
TimerEvent
(for(var i;i - 0; i++) {)
for(var i;i - 0; i++) {
(if(i < 5) {)
if(i < 5) {
(switch)
switch
(keyboardevent)
KeyboardEvent
(textfield)
TextField
(textformat)
TextFormat
(var)
var
(stage)
stage
(stageheight)
stageHeight
(stagewidth)
stageWidth
(drawrect)
drawRect
(graphics)
graphics
(shape)
Shape
(soundchannel)
SoundChannel
(soundtransform)
SoundTransform
(play)
play
(sound complete)
SOUND COMPLETE
(mousey)
mouseY
(setchildindex)
setChildIndex
(start)
start
(hittestobject)
hitTestObject
(alpha)
alpha
(removeeventlistener)
removeEventListener
(text)
text
(volume)
volume
(numchildren)
numChildren
(removechild)
removeChild
(scalex)
scaleX
(new)
new
(rotation)
rotation
(math.random())
Math.random()
(int)
int
(trace)
trace
(color)
color
(height)
height
(width)
width
(false)
false
(true)
true
(bordercolor)
borderColor
(movieclip)
MovieClip
(matrix)
matrix
(boolean)
Boolean
(var sprite - new sprite();)
var sprite - new Sprite();
(beginfill)
beginFill
(visible)
visible
(var mytimer timer - new timer();)
var myTimer Timer - new Timer();
(gotoandplay)
gotoAndPlay
(gotoandstop)
gotoAndStop
(math.floor)
Math.floor
(math.sin)
Math.sin
(math.cos)
Math.cos
(reset)
reset
(display)
display
(class)
class
(nativeapplication)
NativeApplication
(drawcircle)
drawCircle