C++
順位 | 名前 | スコア | 称号 | 打鍵/秒 | 正誤率 | 時間(秒) | 打鍵数 | ミス | 問題 | 日付 |
---|---|---|---|---|---|---|---|---|---|---|
1 | ゆーこ | 1750 | F | 1.9 | 92.6% | 60.0 | 114 | 9 | 13 | 2024/11/04 |
関連タイピング
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プレイ回数2万英字60秒
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プレイ回数1194英語長文1638打
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プレイ回数957英字444打
問題文
(#include <windows.h>)
#include <Windows.h>
(#include <string>)
#include <string>
(#include <filesystem>)
#include <filesystem>
(#include <fileapi.h>)
#include <fileapi.h>
(#include <vector>)
#include <vector>
(#include <iostream>)
#include <iostream>
(#include <array>)
#include <array>
(#include <cmath>)
#include <cmath>
(#include <algorithm>)
#include <algorithm>
(#include <bits/stdc++.h>)
#include <bits/stdc++.h>
(#include <boost/asio.hpp>)
#include <boost/asio.hpp>
(int winapi winmain())
int WINAPI WinMain()
(createwindowexa();)
CreateWindowExA();
(messageboxexa();)
MessageBoxExA();
(std::to_string();)
std::to_string();
(std::string)
std::string
(std::vector<std::string>)
std::vector<std::string>
(std::array)
std::array
(std::chrono)
std::chrono
(std::filesystem)
std::filesystem
(std::abs();)
std::abs();
(std::min();)
std::min();
(std::max();)
std::max();
(std::cout)
std::cout
(std::cin)
std::cin
(boost::asio)
boost::asio
(__stdcall)
__stdcall
(__cdecl)
__cdecl
(__fastcall)
__fastcall
(__attribute__((__stdcall__)))
__attribute__((__stdcall__))
(__mingw_name_aw)
__MINGW_NAME_AW
(#define)
#define
(#ifdef)
#ifdef
(#ifndef)
#ifndef
(#if)
#if
(#else)
#else
(#endif)
#endif
(#pragma)
#pragma
(defined())
defined()
(const)
const
(char)
char
(*)
*
(int)
int
(for (int i = 0; i < num; i++))
for (int i = 0; i < NUM; i++)
(while (1))
while (1)
(shellexecute())
ShellExecute()
(if)
if
(else)
else
(g++.exe main.cpp -o main.exe)
g++.exe main.cpp -o main.exe
(int main(int argc, char **argv))
int main(int argc, char **argv)
(std::cout << ”hello, world!¥n”;)
std::cout << "Hello, World!\n";
(return 0;)
return 0;
(return 1;)
return 1;
(return -1;)
return -1;
(std::system)
std::system
(using namespace std;)
using namespace std;
(lresult callback wndproc())
LRESULT CALLBACK WndProc()
(void)
void
(auto)
auto
(class)
class
(namespace)
namespace
(struct)
struct
(static)
static
(&&)
&&
(||)
||
(+)
+
(-)
-
(*)
*
(/)
/
(/// @file)
/// @file
(// comment)
// comment
(/* */)
/* */
(%)
%
(==)
==
(!=)
!=
(register)
register
(typedef)
typedef
(inline)
inline
(long)
long
(long long)
long long
(double)
double
(float)
float
(unsigned)
unsigned
(signed)
signed
(mutable)
mutable
(enum)
enum
(break;)
break;
(case)
case
(continue;)
continue;
(bool)
bool
(switch)
switch
(size_t)
size_t
(delete)
delete
(default)
default
(try)
try
(catch)
catch
(throw)
throw
(do)
do
(asm)
asm
(new)
new