C++

背景
投稿者投稿者tpltpiいいね0お気に入り登録
プレイ回数9難易度(2.5) 60秒 英字
タグC++

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問題文

ふりがな非表示 ふりがな表示

(#include <windows.h>)

#include <Windows.h>

(#include <string>)

#include <string>

(#include <filesystem>)

#include <filesystem>

(#include <fileapi.h>)

#include <fileapi.h>

(#include <vector>)

#include <vector>

(#include <iostream>)

#include <iostream>

(#include <array>)

#include <array>

(#include <cmath>)

#include <cmath>

(#include <algorithm>)

#include <algorithm>

(#include <bits/stdc++.h>)

#include <bits/stdc++.h>

(#include <boost/asio.hpp>)

#include <boost/asio.hpp>

(int winapi winmain())

int WINAPI WinMain()

(createwindowexa();)

CreateWindowExA();

(messageboxexa();)

MessageBoxExA();

(std::to_string();)

std::to_string();

(std::string)

std::string

(std::vector<std::string>)

std::vector<std::string>

(std::array)

std::array

(std::chrono)

std::chrono

(std::filesystem)

std::filesystem

など

(std::abs();)

std::abs();

(std::min();)

std::min();

(std::max();)

std::max();

(std::cout)

std::cout

(std::cin)

std::cin

(boost::asio)

boost::asio

(__stdcall)

__stdcall

(__cdecl)

__cdecl

(__fastcall)

__fastcall

(__attribute__((__stdcall__)))

__attribute__((__stdcall__))

(__mingw_name_aw)

__MINGW_NAME_AW

(#define)

#define

(#ifdef)

#ifdef

(#ifndef)

#ifndef

(#if)

#if

(#else)

#else

(#endif)

#endif

(#pragma)

#pragma

(defined())

defined()

(const)

const

(char)

char

(*)

*

(int)

int

(for (int i = 0; i < num; i++))

for (int i = 0; i < NUM; i++)

(while (1))

while (1)

(shellexecute())

ShellExecute()

(if)

if

(else)

else

(g++.exe main.cpp -o main.exe)

g++.exe main.cpp -o main.exe

(int main(int argc, char **argv))

int main(int argc, char **argv)

(std::cout << ”hello, world!¥n”;)

std::cout << "Hello, World!\n";

(return 0;)

return 0;

(return 1;)

return 1;

(return -1;)

return -1;

(std::system)

std::system

(using namespace std;)

using namespace std;

(lresult callback wndproc())

LRESULT CALLBACK WndProc()

(void)

void

(auto)

auto

(class)

class

(namespace)

namespace

(struct)

struct

(static)

static

(&&)

&&

(||)

||

(+)

+

(-)

-

(*)

*

(/)

/

(/// @file)

/// @file

(// comment)

// comment

(/* */)

/* */

(%)

%

(==)

==

(!=)

!=

(register)

register

(typedef)

typedef

(inline)

inline

(long)

long

(long long)

long long

(double)

double

(float)

float

(unsigned)

unsigned

(signed)

signed

(mutable)

mutable

(enum)

enum

(break;)

break;

(case)

case

(continue;)

continue;

(bool)

bool

(switch)

switch

(size_t)

size_t

(delete)

delete

(default)

default

(try)

try

(catch)

catch

(throw)

throw

(do)

do

(asm)

asm

(new)

new

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