Unityタイピング
問題文
ふりがな非表示
ふりがな表示
(public)
public
(float)
float
(speed)
speed
(=1.0f;)
=1.0f;
(Vector3)
Vector3
(dir)
dir
(.zero;)
.zero;
(transform)
transform
(.Rotate();)
.Rotate();
(dir*speed)
dir*speed
(Time)
Time
(.deltaTime)
.deltaTime
(void)
void
(Update)
Update
((){})
(){}
(Player)
Player
(if(){})
if(){}
(else if(){})
else if(){}
(Is)
Is
(Fall)
Fall
など
(Start)
Start
(+=)
+=
(-=)
-=
(move)
move
(Velocity)
Velocity
(new)
new
(input)
input
(Vector3.zero;)
Vector3.zero;
(transform.Rotate();)
transform.Rotate();
(if(IsFall){})
if(IsFall){}
(if(!IsFall){})
if(!IsFall){}