マイクラ教育版JavaScript練習
| 順位 | 名前 | スコア | 称号 | 打鍵/秒 | 正誤率 | 時間(秒) | 打鍵数 | ミス | 問題 | 日付 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | chiken | 2906 | E+ | 3.0 | 96.5% | 84.3 | 254 | 9 | 10 | 2026/03/21 |
| 2 | ggs | 2722 | E | 2.7 | 98.0% | 70.9 | 197 | 4 | 10 | 2026/03/15 |
| 3 | chiken | 2661 | E | 2.8 | 94.0% | 77.4 | 220 | 14 | 10 | 2026/03/28 |
| 4 | chiken | 2227 | F+ | 2.5 | 90.0% | 90.7 | 227 | 25 | 10 | 2026/03/21 |
| 5 | GGS | 2198 | F+ | 2.3 | 93.9% | 79.6 | 187 | 12 | 10 | 2026/03/14 |
問題文
ふりがな非表示
ふりがな表示
(player.onchat())
player.onChat()
(function ())
function()
(agent.teleporttoplayer();)
agent.teleportToPlayer();
(player.onchat(”come”,function(){});)
player.onChat("come",function(){});
(agent.move(forward, 3);)
agent.move(FORWARD, 3);
(agent.turn(turndirection.right);)
agent.turn(TurnDirection.Right);
(agent.turn(turndirection.left);)
agent.turn(TurnDirection.Left);
(player.onchat(”left”,function(){});)
player.onChat("left",function(){});
(player.onchat(”right”,function(){});)
player.onChat("right",function(){});
(agent.move(forward, 2);)
agent.move(FORWARD, 2);
(for(let i = 0; i < 3; i++) {})
for(let i = 0; i < 3; i++) {}
(agent.place(forward);)
agent.place(FORWARD);
(agent.move(right, 1);)
agent.move(RIGHT, 1);
(for(let j = 0; j < 2; j++) {})
for(let j = 0; j < 2; j++) {}
(agent.move(up, 1);)
agent.move(UP, 1);
(length = length + 1;)
length = length + 1;
(agent.move(forward, length);)
agent.move(FORWARD, length);
(for(let j = 0; j < height; j++) {})
for(let j = 0; j < height; j++) {}
(height = height + 1;)
height = height + 1;
(length = length - 1;)
length = length - 1;
など
(agent.place(down);)
agent.place(DOWN);
(length = length - 2;)
length = length - 2;
(break;)
break;
(while (true) {})
while (true) {}
(if (){} else if (){})
if(){} else if (){}
(if(i == 1) {} else {})
if(i == 1) {} else {}
(agentinspection.block, down)
AgentInspection.Block, DOWN
(agent.transfer(1, 10, 1);)
agent.transfer(1, 10, 1);
(while(true) {})
while(true) {}
(if(i == 1 && j == 2))
if(i == 1 && j == 2)
(else if(i == 4 && j == 1))
else if(i == 4 && j == 1)
(agent.move(right, 1);)
agent.move(RIGHT, 1);
(agent.inspect() != 22)
agent.inspect() != 22
(length += 1;)
length += 1;
(agent.move(down, height);)
agent.move(DOWN, height);
(if(i == 2 || i == 5){})
if(i == 2 || i == 5){}
(if(j == 1 || j == 3){} else {})
if(j == 1 || j == 3){} else {}